The Legend of Zelda: Link’s Awakening DX

The Legend of Zelda: Link’s Awakening DX for Game Boy Color is a upgraded re-release of Link’s Awakening with several new developments, the most notable of which function as the entire game is now in color. It can also be played on a Game Boy, with some features disabled.

The game was made available on the Nintendo 3DS eShop on June 7, 2011 at the cost of $5.99 US.

At certain times in the game, the photographer will have a photo of Link and the occasion. The photograph can subsequently be looked at at any time in the photograph album within the store, and the photo will sometimes fade in seven different colours when viewed. You’ll find a total of twelve photographs, and each can be printed from the Game Boy Printer. Even the Game Boy Printer work does not utilize the Nintendo eShop re-release of this sport on the Nintendo 3DS, since the original hardware is not compatible with all the console anyway.

One of the photos is taken within the picture shop by asking the photographer to shoot Link’s picture, and he’ll ask Link several questions when Connect wants his photograph taken. This photograph actually has another picture. If Link agrees he needs his photograph taken, he’ll pose with a peace sign.Read about link’s awakening rom hack At website When he answers each the questions without a he’ll be stunned by the camera flash. There’s absolutely not any way to get both pictures in one match file.

To really begin getting photographs, Link will have to pay a visit to the photo store to get his picture taken. Afterwards, the mouse provides him the photo album. Link is only going to be able to encounter another photograph events once he has gotten this picture and the photograph record, else the events will be dismissed. The mouse will not take a photograph of Link if he has Madame MeowMeow’s Chain Chomp, BowWow; along with the Blue Rooster following him. If Marin is after himall photographs except those that call her are inaccessible.

The Color Dungeon

One of the other most notable changes in Link’s Awakening DX is that the discretionary, hidden Colour Dungeon. Unlike many other dungeons in the game, it is shorter than many. Connect can go into the dungeon when he returns BowWow to Madam MeowMeow after clearing the second dungeon, Bottle Grotto.

Though the upgraded version overall is compatible with preceding Game Boy models, the dungeon has lots of puzzles which are tremendously based on actual colours, so the Color Dungeon cannot be entered when enjoying Link’s Awakening DX on the old versions, thus necessitating the use of a Game Boy Color.


  • The game has been given a color palette.
  • The original had an all-green Super Game Boy colour palette however no special SGB border. DX has a Super Game Boy boundary along with a normal color palette.
  • The Instruments of the Sirens today fade in seven unique colours.
  • Fade in/out effects are less exaggerated, like when using a bomb or even a dungeon warp.


  • The Photographer along with the photo side pursuit were added.
  • An extra dungeon called the Color Dungeon was added. It was added to take advantage of this Game Boy Color’s color display, so it is inaccessible when performed to a Game Boy. The reward for completing the dungeon is a colored tunic that fosters Link’s attack or defensive power.
  • Different torso contents were changed in dungeons.
  • Many places have had their landscape changed between the matches.
  • The Genie boss now throws fireballs more slowly.
  • Various bugs and glitches were fixed.
  • The title screen was slightly changed, most noticeable being the accession of clouds around the egg.
  • Additional dialogue was added, for example upon getting the L2 Sword.
  • From the first Japanese and localized variations (except for the US localization), Martha the mermaid loses her bikini top. In all localized DX models (although maybe not the Western DX), now she loses her Necklace.
  • The German versions of the game have new dialogue for Cukeman, which removes the sexual allusions that were initially said in the first game.
  • The Stone Slabs were changed into Owl Statues that resemble the match’s owl character and also the Stone Slab Fragments were also changed into Stone Beaks. More hints were also added.
  • The key ending has been changed. Instead of Marin drifting round the screen using wings, she is now regarded as a seagull using her picture on the screen.
  • Additional music was written by Yuichi Ozaki (who wrote music for Super Mario Bros.. Deluxe).
  • Players can’t skip all a character’s dialogue by pressing B.

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